![]() I actually don't think I know what I am do lol but it looks easy enough. The Collector's Edition game forces it, but PAL Master Quest doesn't.Ok so with dumping textures I get a D43E01 folder so I am going test your download and rename and see what I get. You won't miss much if you have the NTSC version.Edit: you need to use EFB to RAM to see the pause menu correctly. I'll provide a 16:9 menu when I finish it, but it will be for the PAL version. Most ingame textures will work except some logos at the OOT start screen. Rename the PZLE01 folder to D43P01 (PAL version) or D43E01 (NTSC version, I guess). (, 03:21 AM)masterotaku Wrote: Of course it works. The Collector's Edition game forces it, but PAL Master Quest doesn't. ![]() Do you know if it'll work or how hard it would be to make it work with this,I got this disc from pre-ordering Wind Waker, works with dolphin but I didn't test it much.Of course it works. (, 03:09 AM)dcj123 Wrote: Very cool but I don't have the Collector's Edition. Install Texture Pack Project64 2.1 Download.By default all 4:3 textures:(Old) Main download link (DDS), v1.3. By default all 4:3 textures:(Old) Main download link (PNG), v1.3. DDS BC7:Main download link (DDS BC7), v2.1. Depending on the game you play, the textures folder will need a different name.Original texture sources:- Zelda OOT Community Retexture Project for Nintendo 64 emulators:- Bluedart's Majora's Mask texture pack for N64 emulators:- Nerrel's Majora's Mask texture pack for N64 emulators:- Some OOT textures come from a 3DS inspired texture pack:- Artwork from zeldawiki. ![]() Description:This is a texture pack for The Legend of Zelda: Collector's Edition, Master Quest disc and VC versions of Zelda OOT and Zelda MM.
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